Oh man, I so love this guy for inviting me here, he is such an awesome fellow!
Well, I am Kargoth55, I am going to be a co-author of this blog posting daily shit now and forever. I might be the less serious part of this blog, but I can assure you that my crap is going to have the most fun stuff in it.
I'm going to continuously review servers, post screenshots, talk about hot topics, some great cyber orgies happening on servers, etc etc... But hey! At least it is going to be worthwhile to visit this place, right?
That's all for now, see you around!
Monday, September 10, 2012
Tic, toc, on the clock...
Been a while, hasn't it?
So, let's talk about Clockwork, the newestedit WHOLE NEW FRAMEWORK made by the oh so talented kurozael/kuropixel/kuromiku/Conna Cook/Conna Wiles. It's being made to replace openAura, that will break in the GMod 13 update.
Now, what exactly is different? Well, this time it's free. That's right, the framework itself is being released for free. When I first heard about it back when Kuro first announced it, I was actually pleasantly surprised. Maybe he had finally learned from his mistakes, and realized that frameworks should be open-source and free? After all, its slogan is "A framework for the people". Now, knowing Kuro, this was of course not the case.
As his first thread aboutCockwork CLOCKWORK started going forwards, some... Unpleasant details were being revealed. It turned out that in order to get a copy of Clockwork, you had to register on a website and get a development key. Didn't sound so bad, right? I failed to see the point of it, and it seemed really shady, but I was ready to forgive it. Then it of course turned out that the schemas for Clockwork weren't free, you'd still have to buy those or code one from scratch yourself. When I asked if you were allowed to recode one of the purchasable schemas from scratch, the question kept being dodged until they finally said that it was okay, as long as it was called something completely different and didn't use any stolen code. Fair enough, right? Well, things started going downhill from there... Kuro accidentally said that SpencerSharkey wouldn't be able to use Clockwork once it was released (Spencer had leaked an alpha copy of Clockwork), and I asked how Kuro could decide that. If the gamemode was free and open-source, then how could someone like SpencerSharkey not be allowed to use it? That's when it turned out that all schemas made for Clockwork has to be approved by Kuro. Suddenly keeping the DRM in the framework, and using shady dev keys made sense. They were there to keep Kuro in control of the Clockwork users. This means that even if you spend months making a gamemode, Kuro can, for whatever reason, say: "Nope, not allowed to use it." Adding onto that, it has also turned out that if you want to host a server running Clockwork, the server had to be whitelisted and approved by Kuro. Suddenly the framework doesn't seem all that open-source anymore.
So, knowing all of this, surely the GMod RP community won't use Clockwork, right? Surely they will realize that Kuro is still the power hungry, money grabbing douchebag he has always been? Well, apparently not, since a lot of servers are planning on using it. People have become so accustomed to openAura that they are ready to ignore all the facts, and still use Clockwork despite the better alternatives.
So, is this it, then? Is this what the GMod RP community has come to? Will we only be seeing Clockwork servers from now on? Fear not, true believers, for the rumors around the mill say that some CHILL DUDES are porting over openAura to GMod 13 as an alternative to Clockwork. While I'm no fan of openAura, hopefully this should minimize the usage of Clockwork and stop Kuro's money making schemes. One can dream.
On top of that, we've still got Tiramisu. FNox is updating it for GMod 13, and converting it to use MySQL. A friend of mine is also working on his own RP framework project. And, who knows, maybe I will take up my old framework project for the sake of alternatives?
Until next time.
So, let's talk about Clockwork, the newest
Now, what exactly is different? Well, this time it's free. That's right, the framework itself is being released for free. When I first heard about it back when Kuro first announced it, I was actually pleasantly surprised. Maybe he had finally learned from his mistakes, and realized that frameworks should be open-source and free? After all, its slogan is "A framework for the people". Now, knowing Kuro, this was of course not the case.
As his first thread about
So, knowing all of this, surely the GMod RP community won't use Clockwork, right? Surely they will realize that Kuro is still the power hungry, money grabbing douchebag he has always been? Well, apparently not, since a lot of servers are planning on using it. People have become so accustomed to openAura that they are ready to ignore all the facts, and still use Clockwork despite the better alternatives.
So, is this it, then? Is this what the GMod RP community has come to? Will we only be seeing Clockwork servers from now on? Fear not, true believers, for the rumors around the mill say that some CHILL DUDES are porting over openAura to GMod 13 as an alternative to Clockwork. While I'm no fan of openAura, hopefully this should minimize the usage of Clockwork and stop Kuro's money making schemes. One can dream.
On top of that, we've still got Tiramisu. FNox is updating it for GMod 13, and converting it to use MySQL. A friend of mine is also working on his own RP framework project. And, who knows, maybe I will take up my old framework project for the sake of alternatives?
Until next time.
Friday, May 4, 2012
[HB] HeartBit Serious HL2RP
So the other day I decided to join some random HL2RP server. I came across HeartBit, a server with a fairly large playerbase. It seemed alright at first, nothing out of the ordinary. What you'd expect from HL2RP, really: walk around as a citizen and try to communicate with others that just walk away from you. The server's sectors were all 'quiet areas', which meant that if you talked to someone you'd be beaten up. I have no idea why they'd want that implemented, since it discourages social interaction, and makes the RP even more dull, but whatever.
My citizen was a generic one, fearing the combine and staying out of their way. I mainly just wanted to have a conversation with someone, try and get some basic RP going, but to no avail. After a while I noticed that the CP's that were on were dicking around a lot, recoloring each other with the toolgun, spawning random props as well as spawning GMan and killing him. They did this in the middle of the plaza when there were people on. For some reason a CP also started chasing around a scanner, yelling in OOC that he'd kill it.
After what seemed like ages I left the server, having accomplished little to nothing. I joined up today as well, and saw some CP's dicking around again. Then about four citizens ganged up on a CP recruit, trying to disarm him. A guy was casually standing next to the action, spamming random citizen lines... I wouldn't really recommend this server.
During my brief stay on there, I managed to snap these screenshots:
My citizen was a generic one, fearing the combine and staying out of their way. I mainly just wanted to have a conversation with someone, try and get some basic RP going, but to no avail. After a while I noticed that the CP's that were on were dicking around a lot, recoloring each other with the toolgun, spawning random props as well as spawning GMan and killing him. They did this in the middle of the plaza when there were people on. For some reason a CP also started chasing around a scanner, yelling in OOC that he'd kill it.
After what seemed like ages I left the server, having accomplished little to nothing. I joined up today as well, and saw some CP's dicking around again. Then about four citizens ganged up on a CP recruit, trying to disarm him. A guy was casually standing next to the action, spamming random citizen lines... I wouldn't really recommend this server.
During my brief stay on there, I managed to snap these screenshots:
Status 2: Electric Boogaloo
Greetings once more, good 'ole blog.
I haven't updated this blog in months, but it was brought up in a conversation today and it made me want to update it again. Apparently it has actually been getting some traffic, which is strange.
Anyway, here are some updates on the GMod RP front:
Tiramisu 2 was being actively developed by FNox and Matt, then it was released on facepunch. Tiramisu 2 actually looks really cool. The visuals have improved a lot, and its features are pretty neat. I'd honestly recommend checking the gamemode out, it's extremely easy to edit to your needs.
However, FNox and Matt have stopped working on it due to lack of interest, I suppose. FNox says he'll release one more version once GMod 13 launches, but that's it.
Conna Wiles/Kurozael/Kuropixel/Kudomiku etc is working on the successor to openAura: Clockwork. It's apparently not going to be yet another rename, but based on the screenshots/video footage released it honestly looks like it. It was also leaked a while back, and when I browsed through the code it seemed very similar to OA.
Other than that, not much has really changed. There are still a shit ton of DarkDM... I mean, DarkRP... servers out there as well as OA servers. I think I'm going to start playing on some random RP servers and posts reviews of them on here.
Until next time.
I haven't updated this blog in months, but it was brought up in a conversation today and it made me want to update it again. Apparently it has actually been getting some traffic, which is strange.
Anyway, here are some updates on the GMod RP front:
Tiramisu 2 was being actively developed by FNox and Matt, then it was released on facepunch. Tiramisu 2 actually looks really cool. The visuals have improved a lot, and its features are pretty neat. I'd honestly recommend checking the gamemode out, it's extremely easy to edit to your needs.
However, FNox and Matt have stopped working on it due to lack of interest, I suppose. FNox says he'll release one more version once GMod 13 launches, but that's it.
Conna Wiles/Kurozael/Kuropixel/Kudomiku etc is working on the successor to openAura: Clockwork. It's apparently not going to be yet another rename, but based on the screenshots/video footage released it honestly looks like it. It was also leaked a while back, and when I browsed through the code it seemed very similar to OA.
Other than that, not much has really changed. There are still a shit ton of DarkDM... I mean, DarkRP... servers out there as well as OA servers. I think I'm going to start playing on some random RP servers and posts reviews of them on here.
Until next time.
Wednesday, June 22, 2011
Status
Not sure what happened to Union Roleplay, but I stopped playing there.
A lot of their members weren't used to RP, and it seemed like the community had a long way to go. This was quite a while ago.
I wish them the best of luck if their heart is still beating.
Harlex is now running a HL2RP server running TacoScript: Classic, went on there once but it was empty.
Currently working on my own community. This community is my last attempt at a Garry's Mod community, when it goes down I won't create or join any new ones. Hopefully it'll have a good run, but you know, nothing lasts forever.
I find myself more and more bored by Garry's Mod nowadays.
That's about it. I'll keep ya'll peeps updated on what's going on (if anyone is reading this, of course).
A lot of their members weren't used to RP, and it seemed like the community had a long way to go. This was quite a while ago.
I wish them the best of luck if their heart is still beating.
Harlex is now running a HL2RP server running TacoScript: Classic, went on there once but it was empty.
Currently working on my own community. This community is my last attempt at a Garry's Mod community, when it goes down I won't create or join any new ones. Hopefully it'll have a good run, but you know, nothing lasts forever.
I find myself more and more bored by Garry's Mod nowadays.
That's about it. I'll keep ya'll peeps updated on what's going on (if anyone is reading this, of course).
Tuesday, June 21, 2011
Long time no see?
Well, this blog apparently appeared in this facepunch thread:
http://www.facepunch.com/threads/1099632-Stop-leaking-OpenAura-please
So it seemed like an excellent opportunity to update it.
So... Hello, deserted blog.
http://www.facepunch.com/threads/1099632-Stop-leaking-OpenAura-please
So it seemed like an excellent opportunity to update it.
So... Hello, deserted blog.
Sunday, March 6, 2011
Union Roleplay - Tiramisu is pretteh kewl, guiz
So, the other day I encountered Union Roleplay, a post-apocalyptic roleplay server which has factions similar to some of the ones I've made in the past, but whatever, this is most likely just a coincidence.
In either way, they are actually running Tiramisu instead of OpenAura. If you didn't know, Tiramisu is a heavy CakeScript edit made by F-Nox that's basically just a fancier CakeScript. Hence its name, Tiramisu (Tiramisu is a fancy italian cake).
The server seems to have some potential, but I did notice something about their content pack... It wasn't really a content pack.
It included all of their models... As well as their gamemode and addons. I mean, what? Sorry, but you don't usually include your gamemode in your content pack, and often not your addons. Just your models/materials/maps etc.
Oh, and they also use freeforums.org.
Oh well, the server itself seems good enough. I'll keep ya'll updated.
In either way, they are actually running Tiramisu instead of OpenAura. If you didn't know, Tiramisu is a heavy CakeScript edit made by F-Nox that's basically just a fancier CakeScript. Hence its name, Tiramisu (Tiramisu is a fancy italian cake).
The server seems to have some potential, but I did notice something about their content pack... It wasn't really a content pack.
It included all of their models... As well as their gamemode and addons. I mean, what? Sorry, but you don't usually include your gamemode in your content pack, and often not your addons. Just your models/materials/maps etc.
Oh, and they also use freeforums.org.
Oh well, the server itself seems good enough. I'll keep ya'll updated.
Subscribe to:
Posts (Atom)